I'm a experienced 2D artist/illustrator/graphic designer since 2008. I have been working with many companies and publisher throughout my years. In 2020 I decided to go back to my old and true passion, to become a 3D game artist. Today I study at The Game Assembly, vocational education in Stockholm, Sweden.
Due to my previous work experience, I do have a strong design and character background, but since I study at The Game Assembly, I also found enjoyment of doing a lots of different game ready assets like hard surface objects, user interface and animation etc. My speciality is still characters and UI/UX designs, since I love to guide, convey and illustrate to the reader/player.